ποΈItems Rarity
In Darkrest.Online, items can vary in rarity, which impacts their value, power, and the bonuses they provide. Item rarity is a measure of the likelihood and quality of the bonuses attached to an item. Items can be acquired in several ways, including monster drops and crafting. When crafting, the chance of producing an item of a specific rarity will be displayed in the crafting window.
Items can have the following rarities:
Common
Uncommon
Rare
Epic
Legendary
The higher the rarity, the better the bonuses and attributes.
Example items:
Rarities descriptions and drop chances
The rarity of an item significantly impacts its performance and value, making the hunt for high-rarity items one of the thrilling aspects of Darkrest.Online. Whether you're defeating powerful monsters or mastering your crafting skills, keep an eye out for these precious items and the incredible benefits they can offer.
Common
Common items are the most basic type of items. They do not carry any additional attributes or bonuses.
Uncommon
Uncommon items are a step up from Common items. They come with one added attribute. There is a 7.7% chance that a dropped item will be of Uncommon rarity.
Rare
Rare items are more difficult to come by. They include one attribute and one bonus. There's a 2% chance that a dropped item will be of Rare rarity.
Epic
Epic items are highly sought after for their power. They include one attribute and two bonuses. There's a 0.3% chance that a dropped item will be of Epic rarity.
Legendary
Legendary items are the most coveted items in Darkrest.Online. They include one attribute and three bonuses, providing significant advantages to the players fortunate enough to acquire them. The chance of a dropped item being of Legendary rarity is equal to 0%.
Attributes
In the game, attributes play a significant role in defining a character's strengths and weaknesses. Each attribute is linked to a particular aspect of the character's abilities and performance within the game.
Attribute Descriptions
Below is a list of each attribute, along with a brief description of what it affects:
Magic Level (Intelligence): Each point increases the character's magic level by 1.
Melee Skills (Strength): Each point increases the character's melee skill by 1.
Distance (Dexterity): Each point increases the character's distance skill by 1.
Movement Speed: Each point increases the character's movement speed by 2.
Constitution: Each point increases the character's hit points (HP) by 10.
Healing Power (Focus): Each point increases the character's healing power by 2%.
Attribute and Item Relationship
- | M lvl (Intelligence) | Melee Skills (Strength) | Distance (Dexterity) | Movement Speed | Constitution | Healing Power (Focus) |
---|---|---|---|---|---|---|
M lvl (Intelligence) | - | Fighter Attributes | Assassin Attributes | Occultist Attributes | Battlemage Attributes | Druid Attributes |
Melee Skills (Strength) | Fighter Attributes | - | Nomad Attributes | Soldier Attributes | Barbarian Attributes | Monk Attributes |
Distance (Dexterity) | Assassin Attributes | Nomad Attributes | - | Duelist Attributes | Brigand Attributes | Ranger Attributes |
Movement Speed | Occultist Attributes | Soldier Attributes | Duelist Attributes | - | Sentry Attributes | Scholar Attributes |
Constitution | Battlemage Attributes | Barbarian Attributes | Brigand Attributes | Sentry Attributes | - | Soldier Attributes |
Healing Power (Focus) | Druid Attributes | Monk Attributes | Ranger Attributes | Scholar Attributes | Soldier Attributes | - |
Last updated